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Guide Race and Subraces

This guide written and published by p(Baca/Endo)

"”In the last years of Denethor I the race of uruks, black orcs of great strength, first appeared out of Mordor, and in 2475 they swept across Ithilien and took Osgiliath.”

Appendix A, JRRT, Return of the King

This guide is all about races and subraces in MUME.

Many parts of this guild reference to the MUME help pages which can be found at: https://mume.org/help/help_index

Bold words can be looked up in the games help files. Like help race.

First the playable races of the Free People of the West will be listed. Then the Followers of Sauron.

Each race will also be broken down by subrace.

Very Important Help Files

The following help files should be read to make this guild very useful. Each of them has alot of information about all the race/subraces in the game.

Also each race and subrace have their own helpfiles for more details. For example:

help broadbeam, help stoor, help beorning, help hill troll, help zaugruz, help rohirrim, help half elf

So please read the following help files:

Which Classes for Which Races?

The full and true answer is pretty much any combination of race and class you want to play is allowed, and mostly playable. If you want to play an dwarf thief or hobbit mage, please do so! Just know, there is a chance that combination might not be quite as min/max as a class of some other races for all tasks.

Some classes or combos ‘pair’ or ‘fit’ with some races or subraces better then others.

Here is a brief list of examples that over all are reliable:

Forces of the Free People

The Free People of the West are made up of various groups of subraces coming from dwarves, elves, half-elves, hobbits, and men. Generally in the game most characters that are of the Free People are good, and you probably should not kill them. The only common except to this rule are men that are bandits, robbers, ruffians, muggers, footpads, thieves, smugglers, outlaws, and assassins. And crazed dwarves.

Dwarves

Broadbeam

Firebeard

Longbeard

Elves

Silvan

Sindar

Noldor

Half Elves

Half-elves are more common in MUME. They resemble Humans more so than Elves, and like their mortal parentage are quite competent in most classes. They are not immune to disease.

Hobbits

Fallohides

Harfoots

Stoors

Men

Beornings and Bears

There is quite a difference between playing a Beorning man and Bear. So some of those differences will be listed here.

You use the metamorph command to change into bear form. You use the return command to switch back to a Beorning man form.

You can very easily fail the metamorph attempt. Failing metamorphs can cost some mana.

Your chances to metamorph improve as you:

Your duration of staying in bear form is somewhat random, but duration greatly increases with those same factors. When the duration ends, you simply return back to Beorning man form.

When you return to man form, you are at zero mana.

Beornings and Bears have the following features:

Dunadans

Skill Sessions Knowledge Difficulty Advice

Awareness 24/22 95% Normal You should be teaching me! Bandage 10/10 69% Easy You know as much as I do Climb 10/ 3 101% Very easy You should be teaching me! Command 24/ 8 95% Normal You should be teaching me! Leadership 14/27 102% Normal Learning more could help you Ride 10/13 102% Very easy Learning more could help you Swim 10/ 3 99% Very easy You should be teaching me! Track 0/27 15% Normal Learn it or not, your choice Wilderness 21/27 100% Normal Hard to improve

Eriadorians

Rohirrims

Minions of Sauron

Those that follow Sauron are not very restricted on which mobs they can kill and not have to pay consequences to them later. Over all they have generally worse stats then the other races and other penalties as well (such as negatives to playing while in sunlight or horrible depression).

They also tend to have less cities, towns, shops, and settlements and resources that their side can use.

Except for Zorcs, they can all do a quest to be come a citizen of the Morgundul Encampment in Dol Guldur.

Black Numenoreans

BNs have a number of penalties and few benefits:

Orcs Tribes

There are 3 different orc tribes that are playable. Tarkhnarb orcs, Morruhk-hai orcs, and Zaugurz. There are actually a few other orc tribes in the game, but they are all NPCs or mobs. The Tharhnarb orcs and Morruhk-hai orcs are allied tribes, and share the same towns and guild masters. Zaugurz orcs have their own town and guildmasters.

Tarkhnarb

Morruhk-hai

Zaugurz

The Zaugruz orc tribe is on a side all it’s own, and is at war with everyone else. Including Sauron’s other forces.

Trolls

Trolls can make some of the most effective Damage, Hitter, or DPS warriors in the entire game, or can be good Tank warriors as well. They can even become useable tracking warriors. And they can ignore MANY of the issues that other races have to deal with, such as poisons, disease, wounds, worrying about food, etc… But for all of this power they have, they can suffer one of the greatest penalties in the entire game, Sundeath.

Cave trolls

Hill trolls

Mountain trolls