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Syntax : cast ‘locate’ [<key>] [<max distance>] Type : Long range Accumulative: N/A Duration : No Casting : Very long Position : Standing Level : Level 6 Class : Magic User Min. Mana : 20 NOTE:

is given in miles. NOTE: In order to use this spell you must first find out the magical key of the [object](item "wikilink"), [mobile](mobile "wikilink"), or [room](room "wikilink") you are attempting to locate. (In the example the magical key is the "zordurhozo" part). The keys for objects, mobiles, and players can be obtained with the [Identify](Identify "wikilink") spell. NOTE: If you cast the Locate spell with no arguments, you will get the magical key of the room you stand in. This key is needed when using the [Teleport](Teleport "wikilink"), [Portal](Portal "wikilink"), [Scry](Scry "wikilink") and [Watch Room](Watch_Room "wikilink") spells. A comparison between '[Locate Life](Locate_Life "wikilink")' and 'LOCATE' (for locating mobiles): LOCATE LIFE: needs: name of creature gives: nearby locations of the creature, and their teleport keys LOCATE: needs: magical key of creature gives: graphical representation of those locations in relation to you (but no detailed information or teleport keys) Example: \> cast 'locate' zordurhozo This spell can be learned from: `                          Sessions ` [`Erestor`](Erestor "wikilink")`                          3` [`Forlond Mage Guild`](Forlond_Mage_Guild "wikilink")`              16` [`Lórien Mage Guild`](Lórien_Mage_Guild "wikilink")`               12` [`Tharbad Mage Guild`](Tharbad_Mage_Guild "wikilink")`               3` See also: [Locate Magic](Locate_Magic "wikilink")