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If you want a map of a portion of MUME, you have to draw it yourself. We want to encourage people to explore the game. A few pre-drawn maps of trivial areas (such as Bree, the Shire) exist in ASCII and can be bought at a local grocery or travellers shop.

The map command is used to view your nearby surrounding areas. Several options exist in order to view specific things:

These maps have the following key:

 A  Ingrove                      T  Tharbad  B  Bree                         W  Troll Warrens  C  Caras Galadhon               X  Your current location  D  Dwarven Homes                Z  Zaugurz Outpost  E  Edoras                         F  Fornost                      %  Swamps  G  The Grey Havens              *  Forest  H  Helm's Deep                  :  Plains, Fields  I  Isengard                     =  Bridge  M  Moria                        ?  Zone under construction  N  Dol Guldur                   ^  Mountains  O  Orc Caves                    ~  Hills  R  Rivendell

‘map darkness’ shows the influence of Sauron in nearby zones.

This map has the following key:

 +   Good zone. Sauron's influence is actively repelled  .   Neutral zone  -   Evil zone. Sauron's minions are most often encountered here  =   Zone under the influence of Sauron's Darkness (treated as      an evil zone, until the darkness dissolves)

Notes:

Examples:

> map r       Map rooms. > map g d     Shows a global map of Sauron's influence. > map g w     Shows a global map of the weather on Arda.

There are also external client applications (called ‘mapper’) that can help you in creating maps. See mappers and Rules Mappers for further details.

See also: Map Rooms, Weather